extends Control
func _ready():
	process_mode = Node.PROCESS_MODE_ALWAYS
	
func _on_exit_button_pressed() -> void:
	get_tree().quit()


func _on_start_pressed() -> void:
	get_tree().paused = false
	get_tree().change_scene_to_file("res://主场景.tscn")



func _on_standard_pressed() -> void:
	get_tree().paused = false
	get_tree().change_scene_to_file("res://标准测试.tscn")
